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  • Entity Component System Approach to Modern Game Development

    Online

    Explore how today’s games achieve scalability and performance through modern architectural patterns. This session introduces the Entity Component System (ECS) framework, a data-driven approach used in leading game engines to […]

  • From Human Hand to Robot Arm: Understanding Teleoperation

    Online

    Discover how human input is translated into robotic movement through teleoperation systems. This session walks through the full pipeline—from user interaction and interface design to control systems and execution on […]